DORFLIKE

Dorflike

Introduction

Welcome to this prototype build of Dorflike. The basic logic of pathfinding, task assignment, rooms, reusable data formats has been implemented.

If you have found a bug or want to ask a question, reach me at brandon.d.chambers@gmail.com

Controls

Move the Camera with WASD. Time controls are below but SPACE is a shortcut for pausing. Orders, Constructions and Rooms are on the left hand side of the screen.

Pressing Q will allow you to quickly drop the tool you have selected.

Clicking on an element on the main game canvas with no tool selected brings up a menu that allows you to view/manipulate that character.

This brings up a menu to select every item on the tile (C for Character, E for Entity and Z for Zone).

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